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The limits of ease-based design. AoE works when: (1) preferred and non-preferred actions are distinguishable, (2) system designer controls friction factors, (3) future access has positive value, (4) identity can be shaped through system participation. When these conditions fail, traditional enforcement may be necessary.
AoE works well for capital recycling (clear actions, designer controls flows). AoE works less well for preventing violence (hard to make non-violence 'easier' than violence in conflict zones).
AoE Section 7